WHAT IS ROOM-SCALE VIRTUAL REALITY?
- Webinar
- vrCAVE

How Any Location-Based Entertainment Can Get More Business With Exclusive VR Experiences
Room-scale VR is something special
Virtual reality headset ownership is increasing every year. But home VR just doesn’t come with the freedom of having dedicated space with dedicated content designed for group play.
That’s where you come in. You’ve got the space. You’ve got the expertise to show people a great time. All you need is to know more about the hardware and software demands of operating the cutting-edge virtual reality experience your customers can’t get anywhere else.
Watch our free webinar to learn how your entertainment location can get up and running with the latest in free-roam room-scale VR in just a few weeks.
We’ll cover everything you need to know about getting a room-scale VR room up and running in your location-based entertainment business. Whether you’ve dabbled in VR already or are a complete newcomer, if you’re considering adding VR to your location-based entertainment business, you’ll find this session helpful.
- Room-Scale Versus Booth | There are two ways businesses typically operate commercial VR. You’ll understand the differences between the VR Booth and Room-Scale VR models and when each is best deployed.
- Room-Scale VR Hardware | There are many headsets available. You’ll find out how to run top-quality high-end headsets with backpack PCs, how to run on the more streamlined wireless Oculus Quest platform — and the advantages of each.
- The Room-Scale VR Experience | You’ll learn all about what makes the room-scale experience so attractive to customers. From the VR content designed specifically for multi-user play to the freedom not available in other VR models, you’ll learn how to leverage room-scale VR to impress your customers and turn them into repeat visitors.
This webinar is offered by vrCAVE to help educate location-based entertainment businesses about room-scale virtual reality operations. We’re happy to offer this for free for escape room owners, family entertainment centers, VR arcades, and other location-based entertainment businesses.